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Game Logic in Moodle: Difference between revisions

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#*[[Game_Logic_in_Moodle_Overview_Advanced_Editor_Research | initial rough draft / research / un-coherent notes]] edited 10/02//2015
#*[[Game_Logic_in_Moodle_Overview_Advanced_Editor_Research | initial rough draft / research / un-coherent notes]] edited 10/02//2015
#*[[Game_Logic_in_Moodle_Advanced_editor_draft1 | rough draft 1]] edited 11/2/2015
#*[[Game_Logic_in_Moodle_Advanced_editor_draft1 | rough draft 1]] edited 11/2/2015
#map editor = moodle -> (turn editing on)
#map editor = moodle -> (turn editing on) (more geared to folks that deal with THEME's)
#*[[Game_Logic_in_Moodle_Map_editor | initial rough draft]] added 11/2/2015
#*[[Game_Logic_in_Moodle_Map_editor | initial rough draft]] added 11/2/2015
#skill tree editor
#skill tree editor

Revision as of 18:59, 14 February 2015

An attempt to apply game programming logic to moodle. and dealing with, students, teachers, and over all learning and teaching. rough draft... attempting to figure out categories.

  1. ITS (Intelligent Tutoring Systems) added 04/02/2015
    1. what this should be called vs game logic
  2. Overview updated 07/02//2015
  3. advanced editor
  4. map editor = moodle -> (turn editing on) (more geared to folks that deal with THEME's)
  5. skill tree editor
  6. quest editor

discussion

Moodle research -> "fork 1" of What is "differentiation" and how can it be achieved?

Misc

open source bookmarks for Game logic in Moodle 07/02/2015