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Using TeX Notation 3

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Geometric Shapes

There are two ways to produce geometric shapes, one is with circles and the other is with lines. Each take a bit of practice to get right, but they can provide some simple geometry. It may be easier to produce the shapes in Illustrator or Paint Shop Pro or any one of a number of other drawing packages and use them to illustrate your lessons, but sometimes, some simple diagrams in Moodle will do a better job.

Circles

Circles are easy to make.

cfmimetex20.gif
Circles are easily created, and only needs a number to determine how large the circle is.

To create the circle use $$ \circle(150) $$. This makes a circle of 150 pixels in diameter.

Creating Arcs

Arcs are also easy to produce, but require some additional parameters. The same code structure used in circles create the basic shape, but the inclusion of a start and end point creates only the arc. However, notice where the 0 point is, not at the true North, but rather the East and run in an anti-clockwise direction.

cfmimetex21a.gif
$$ \circle(120;90,180)$$
cfmimetex21b.gif
$$ \circle(120;0,90)$$
cfmimetex21c.gif
$$ \circle(120;180,270)$$
cfmimetex21d.gif
$$ \circle(120;270,360)$$

This structure breaks down into the \circle command followed by the diameter, not the radius, of the circle, followed by a semi-colon, then the demarcation of the arc, the nomination of the start and end points in degrees from the 0, East, start point. Note that the canvas is the size of the diameter nominated by the circle's parameters.

The \picture Command

Using circles and arcs as shown above is somewhat limiting. The \picture command allows you to use a frame in which to build a picture of many layers. Each part of the picture though needs to be in its own space, and while this frame allows you to be creative, to a degree, there are some very hard and fast rules about using it.

All elements of a picture need to be located within the picture frame. Unexpected results occur when parts of an arc, for example, runs over the border of the frame. (This is particularly true of lines, which we will get to next, and the consequences of that overstepping of the border can cause serious problems.)

The \picture command is structured like:

  \picture(100){(50,50){\circle(200)}}
  \command(size of frame){(x co-ordinate, y co-ordinate){\shape to draw(size or x co-ordinate, y co-ordinate)})  

NOTE: The brace is used to enclose each set of required starting point coordinates. Inside each set of braces, another set of braces is used to isolate each set of coordinates from the other, and those coordinates use their proper brackets and backslash. Count the opening and closing brackets, be careful of the position,

cfmimetex24a.gif
$$ \picture(100){(50,50){\circle(200)}}&&

The picture frame brings elements together that you may not otherwise see.

Because of the frame size of 100px and the centre point of the circle in the mid-point of the frame, the 200px circle will be squashed. Unexpected results occur when sizes are not correct.

cfmimetex24b.gif

Using the picture frame, you can layer circles and lines over each other, or they can intersect.

$$ \picture(100){(50,50){\circle(99)} (50,50){\circle(80)}} $$

cfmimetex24c.gif
You may want to see an image of a circle with a dot in the middle.

You may have to try to place the centre dot correctly , but the ordering of the elements in the image may have an impact.

$$ \picture(100){(48,46){\bullet}(50,50){\circle(99)}} $$

cfmimetex24d.gif
Using the same ideas as above, you can make semi-circles.

$$\picture(150){(50,50){\circle(100;0,180)}(100,50){\circle(100;180,360)}}$$

Lines


Warning: Drawing lines in TeX Notation in Moodle is an issue, go to the Using Text Notation for more information. If the line is not noted properly then the parser will try to correctly draw the line but will not successfully complete it. This means that every image that needs be drawn will be drawn until it hits the error. When the error is being converted, it fails, so no subsequent image is drawn. Be careful and make sure your line works BEFORE you move to the next problem or next image.


a couple of lines
$$\red \picture(200){(20,0){ \line(180,0)}{(20,180){\line(180,0}$$

The structure of the picture box is that the \picture(200) provides a square image template.

The (20,0) provides the starting coordinates for any line that comes after. In this case the start point is at 20pixels in the x axis and 0 pixels in the y axis. The starting point for all coordinates, 0,0, is the bottom left corner and they run in a clockwise manner. Do not confuse this with arcs.

The \line(180,0) determines the length and inclination of the line. In this case, the inclination is 0 and the length is 180px.

These are enclosed in braces, all inside one set of braces owned by the \picture() control sequence.

The next set of commands are the same, that is, the (20,200) are the coordinates of the next line. The x co-ordinate is the 20, that is the distance to the right from the 0 point. The y co-ordinates is the distance from the bottom of the image. Whereas the first line started and ran on the bottom of the picture frame, the y co-ordinate starts at the 200 pixel mark from the bottom of the image. The line, at 180 pixels long and has no y slope. This creates a spread pair of parallel lines.

\picture explained

While this explains the structure of a line, there is a couple of elements that you need to go through to do more with them.

Squares and Rectangles

Drawing squares and rectangles is similar, but only slightly different.

There should be a square box tool, and there is, but unless it has something inside it, it does not display. It is actually easier to make a square using the \line command.

line03.gif
This box is constructed using:

$$ \picture(250){(10,10){\line(0,230)}(10,10){\line(230,0)}(240,10){\line(0,230)}(10,240){\line(230,0)}}$$ It is a 250 pixel square box with a 230 pixel square inside it.

line04.gif
This box is different in that is has the equal length indicators that are used in a square.

$$ \picture(250){(10,10){\line(0,230)} (5,120){\line(10,0)} (10,10){\line(230,0)} (120,5){\line(0,10)} (240,10){\line(0,230)} (235,120){\line(10,0)} (10,240){\line(230,0)} (120,235){\line(0,10)}}$$

line05.gif
The rectangle then becomes the same thing, but with one side shorter. For a portrait canvas it would be:

$$ \picture(250){(10,10){\line(0,230)}(10,10){\line(150,0)}(160,10){\line(0,230)}(10,240){\line(150,0)}}$$

line06.gif
The rectangle can also produce a landscape shape:

$$ \picture(250){(10,10){\line(0,160)}(10,10){\line(230,0)}(240,10){\line(0,160)}(10,170){\line(230,0)}}$$

Controlling Angles

Controlling angles is a little different. They involve a different perception, but not one that is unfamiliar. Consider this:

We have a point from which we want to draw a line that is on an angle. The notation used at this point can be positive, positive or positive, negative or negative, positive or negative, negative. Think of it like a number plane or a graph, using directed numbers. The 0,0 point is in the centre, and we have four quadrants around it that give us one of the previously mentioned results.

co-ordquadrants.png
line06a.gif
$$\picture(100){(50,50){\line(40,45)}}$$,

a positive x and positive y

line06b.gif
$$\picture(100){(50,50){\line(-40,45)}}$$

a negative x and positive y

line06c.gif
$$\picture(100){(50,50){\line(-40,-45)}}$$

a negative x and negative y

line06d.gif
$$\picture(100){(50,50){\line(40,-45)}}$$

a positive x and a negative y

Essentially, what these points boil down to is that anything above the insertion point is a positive on the y axis, anything below is a negative. Anything to the left of the insertion point is a negative while everything to the right is a positive.

line06e.gif
$$\picture(100){(50,50){\line(40,45)}(50,50){\line(-40,45)}(50,50){\line(-40,-45)}(50,50){\line(40,-45)}}$$

The co-ordinate alignment process in TeX is not that good that you can use one set of co-ords as a single starting point for all lines. The layering of each object varies because of the position of the previous object, so each object needs to be exactly placed.

This co-ord structure has a great deal of impact on intersecting lines, parallel lines and triangles.

Intersecting Lines

You can set up an intersecting pair easily enough, using the \picture control sequence.

cfmimetex31.gif
$$ \picture(200){(10,0){\line(150,150)} (0,130){\line(180,-180)}} $$

The lines that are drawn can be labeled.

$$ \picture(200){(10,0){\line(150,150)}(0,130){\line(180,-180)} (0,10){A}(0,135){B}(140,0){C}(140,150){D}(62,80){X}} $$

To produce another image.

cfmimetex32.gif
To which you may want to ask the question:

$$The \ \angle \ of \ AXB \ is \ 72\textdegree. \ What \ is \ the \ value \ of \ \angle BXD? $$

cfmimetex32a.gif

NOTE: Labeling this image, above-right, turned out to be fairly simple. Offsetting points by a few pixels at the start or end points of the lines proved a successful strategy. The X point proved a little more problematic, and took a number of adjustments before getting it right. Experience here will help.

With labels the drawing can become a little more like your traditional geometric drawing, but the devil is in the details. The parallel markers need to be placed properly, and that is where experience really comes into it. On lines that are vertical or horizontal, you can get away with using the > or < directly from the keyboard, or the or symbols. In either case, you need to position them properly.

The code: $$\picture(200){(15,45){\line(170,0)} (15,30){c}(170,28){d}(15,160){\line(170,0)}(15,145){e}(180,143){f}(50,20){\line(110,175)}(58,20){a}(140,185){b}(42,32){\kappa}(53,48){\beta} (150,165){\kappa} (90,38){\gg}(80,153){\gg} }$$

line10.gif

Lines and Arcs

Combining lines and arcs is a serious challenge actually, on a number of levels. For example lets take an arc from the first page on circles.

line11.gif
Fairly innocuous of itself, but when we start to add in elements, it changes dramatically.

$$ \circle(120;90,180) $$

line12.gif
$$\picture(150){(75,75){\circle(120;90,180)}(75,75){\line(-70,0)}(75,75){\line(0,75)}} $$

All elements in this drawing start in the same place. Each is layered, and properly placed on the canvas, and using the same co-ord to start makes it easy to control them. No matter the size of the arc, intersecting lines can all be drawn using the centre co-ords of the arc.

Triangles

Of all the drawing objects, it is actually triangles that present the most challenge. For example:

line13.gif

$$\picture(350){(10,10){\line(0,320)}(10,330){\line(330,0)}(10,10){\line(330,320)}}$$

This is a simple triangle, one that allows us to establish a simple set of rules for the sides. The vertical always has an x=0 co-ord and the horizontal always has a y=0 co-ord.

In this case with an x value of 330 on the horizontal, and a y value of 320 on the vertical, the hypotenuse should then have a value of x=340, and the y=330, but not so, they actually have an x=330 and a y=320.

There is no need to add the starting point co-ords to the x and y values of the line.

line14.gif

$$picture(350){(10,10){\line(330,0)}(340,10){\line(0,320)}(340,330){\line(-330,-320)}}$$

This triangle has been developed for a Trigonometry page - but the additional notation should provide insight into how you can use it.

line16.gif
This is a labeled image, but it has an \fbox in it with its little line. With some effort, it could be replaced with two intersecting short lines.

$$\picture(350,150){(25,25){\line(300,0)}(325,25){\line(0,110)}(25,25){\line(300,110)}(309,25){\fbox{\line(5,5)}} (307,98){\theta}(135,75){\beta}(150,5){\alpha}(335,75){\epsilon}}$$


The triangle shows like:
trig01.gif
We use the different elements of the triangle to identify those things we need to know about a right-angled triangle.

The hypotenuse is always the side that is opposite the right angle. The longest side is always the Hypotenuse.

To identify the other elements of the triangle we look for the sign . is the starting point for naming the other sides.

The side that is opposite is known as the Opposite.

The side that lies alongside is known as the Adjacent side.

To determine which is which, draw a line that bisects and whatever line it crosses is the Opposite side.

The code:

$$ \picture(350,250){(25,25){\line(300,0)}(25,25){\line(0,220)}(25,245){\line(300,-220)}(310,25){\circle(100;135,180)}(20,100){\line(310,-75)} (25,25){\fbox{\line(5,5)}}(25,25){\line(150,150)}(165,140){Hypotenuse}(120,2){Adjacent}(2,80){\rotatebox{90}{Opposite}}(270,40){\theta}}$$

See Also