Development:Coding: Difference between revisions
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==Unit tests== | ==Unit tests== | ||
Unit testing is not simply a technique but a philosophy of software development. | [http://en.wikipedia.org/wiki/Unit_testing Unit testing] is not simply a technique but a philosophy of software development. | ||
The idea is to create automatable tests for each bit of functionality that you are developing ( | The idea is to create automatable tests for each bit of functionality that you are developing (at the same time you are developing it). This not only helps everyone later test that the software works, but helps the development itself, because it forces you to work in a modular way with very clearly defined structures and goals. | ||
Moodle uses a library called simpletest (not very extensively yet though!) that makes writing unit tests fairly simple. | Moodle uses a library called simpletest (not very extensively yet though!) that makes writing unit tests fairly simple. Our unit testing is currently not deep but we want to improve this. | ||
Full information about this is here: [[Development:Unit_tests|Unit tests]] | |||
== See also == | == See also == |
Revision as of 09:31, 30 April 2009
This page is the top-level page describing Moodle's coding guidelines. It's the place to start if you want to know how to write code for Moodle.
WARNING: Under construction RIGHT NOW!
Moodle architecture
Moodle tries to run on the widest possible range of platforms, for the widest possible number of people, while remaining easy to install, use, upgrade and integrate with other systems.
For more about this, see: Moodle_architecture.
Plugins
Moodle has a general philosophy of modularity. There are over 25 different types of plugins, however many of these plugin types work the same way.
For more about the structure of plugins, see Moodle plugins.
Coding style
Consistent coding style is important in any development project, and particularly so when many developers are involved. A standard style helps to ensure that the code is easier to read and understand, which helps overall quality.
Writing your code in this way will ensure your code is an important step to having your code accepted by the Moodle community.
Our Moodle coding style document explains this standard.
Security
Security is about protecting the interests and data of all our users. Moodle may not be banking software, but it is still protecting a lot of sensitive and important data such as private discussions and grades from outside eyes (or student hackers!) as well as protecting our users from spammers and other internet predators.
It's also a script running on people's servers, so Moodle needs to be a responsible Internet citizen and not introduce vulnerabilities that could allow crackers to gain unlawful access to the server it runs on.
Any single script (in Moodle core or a third party module) can introduce a vulnerability to thousands of sites, so it's important that all developers strictly follow our Moodle security guidelines.
HTML
Javascript
See the Moodle Javascript guidelines
Internationalisation
Accessibility
Usability
Database
Defining database structures
Accessing the database
Unit tests
Unit testing is not simply a technique but a philosophy of software development.
The idea is to create automatable tests for each bit of functionality that you are developing (at the same time you are developing it). This not only helps everyone later test that the software works, but helps the development itself, because it forces you to work in a modular way with very clearly defined structures and goals.
Moodle uses a library called simpletest (not very extensively yet though!) that makes writing unit tests fairly simple. Our unit testing is currently not deep but we want to improve this.
Full information about this is here: Unit tests