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| ==What is Level up! ?==
| | #redirect: [[Level up! quick guide]] |
| *Level up! is a customisable block which a teacher can add to a course to give experience points to students as they progress through a course.
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| *It displays their current level and progress towards the next level.
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| *It adds an element of gamification to a course.
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| ==How is it set up?==
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| *With the editing turned on in a course, select Level up! from the 'Add block' menu.
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| *Access the block on the course page and click the configuration icon.
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| *Give the block a title and description and save it again.
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| *Click the links in the block to access different areas:
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| **'''Information''' - shows how many XP (experience points) are required for each level. You can change this from the '''Levels''' tab.
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| ** '''Ladder''' - shows the students in order of levels and experience points
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| **'''Report''' - allows for filtering the students, levels and experience point and allows for manual editing of students' experience points via their progress bar.
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| **'''Settings''' -allows various options to be turned on or off and offers settings for preventing possible cheating.
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| ===Specifying the experience points===
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| *Once the block is added, if you don't do anything, by default, certain course actions will count towards experience points. You can change this.
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| *From the '''Rules''' tab, click ''Add rule'' and then decide how many XP points and if you want all or any of the conditions to apply:
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| [[File:rule1a.png]]
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| *Click ''Add a condition'' and then choose from the options available:
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| [[File:rule2.png]]
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| *Examples might be:
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| **'''Activity or resource''' - a particular activity or resource must be completed
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| **'''Specific event'''- an assignment has been submitted, a quiz completed or a workshop submission uploaded
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| **'''Event property''' -
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| **'''Set of conditions''' - similar to a restriction set in [[Restrict access]] a set of conditions must be achieved.
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| ==How does it work?==
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| ==How can I get it?==
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