Level up quick guide: Difference between revisions
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*Give the block a title and description and save it again. | *Give the block a title and description and save it again. | ||
*Click the links in the block to access different areas: | *Click the links in the block to access different areas: | ||
**'''Information''' - shows how many XP (experience points) are required for each level. | **'''Information''' - shows how many XP (experience points) are required for each level. You can change this from the '''Levels''' tab. | ||
** '''Ladder''' - shows the students in order of levels and experience points | ** '''Ladder''' - shows the students in order of levels and experience points | ||
**'''Report''' - allows for filtering the students, levels and experience point and allows for manual editing of students' experience points via their progress bar. | **'''Report''' - allows for filtering the students, levels and experience point and allows for manual editing of students' experience points via their progress bar. | ||
**'''Settings''' -allows various options to be turned on or off and offers settings for preventing possible cheating. | **'''Settings''' -allows various options to be turned on or off and offers settings for preventing possible cheating. | ||
===Specifying the experience points=== | |||
*Once the block is added, if you don't do anything, by default, certain course actions will count towards experience points. You can change this. | |||
*From the '''Rules''' tab, click ''Add rule'' and then decide how many XP points and if you want all or any of the conditions to apply: | |||
[[File:rule1a.png]] | |||
*Click ''Add a condition'' and then choose from the options available: | |||
[[File:rule2.png]] | |||
*Examples might be: | |||
**'''Activity or resource''' - a particular activity or resource must be completed | |||
**'''Specific event'''- an assignment has been submitted, a quiz completed or a workshop submission uploaded | |||
**'''Event property''' - | |||
**'''Set of conditions''' - similar to a restriction set in [[Restrict access]] a set of conditions must be achieved. | |||
==How does it work?== | ==How does it work?== | ||
==How can I get it?== | ==How can I get it?== |
Revision as of 17:06, 5 April 2016
What is Level up! ?
- Level up! is a customisable block which a teacher can add to a course to give experience points to students as they progress through a course.
- It displays their current level and progress towards the next level.
- It adds an element of gamification to a course.
How is it set up?
- With the editing turned on in a course, select Level up! from the 'Add block' menu.
- Access the block on the course page and click the configuration icon.
- Give the block a title and description and save it again.
- Click the links in the block to access different areas:
- Information - shows how many XP (experience points) are required for each level. You can change this from the Levels tab.
- Ladder - shows the students in order of levels and experience points
- Report - allows for filtering the students, levels and experience point and allows for manual editing of students' experience points via their progress bar.
- Settings -allows various options to be turned on or off and offers settings for preventing possible cheating.
Specifying the experience points
- Once the block is added, if you don't do anything, by default, certain course actions will count towards experience points. You can change this.
- From the Rules tab, click Add rule and then decide how many XP points and if you want all or any of the conditions to apply:
- Click Add a condition and then choose from the options available:
- Examples might be:
- Activity or resource - a particular activity or resource must be completed
- Specific event- an assignment has been submitted, a quiz completed or a workshop submission uploaded
- Event property -
- Set of conditions - similar to a restriction set in Restrict access a set of conditions must be achieved.