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Game Logic in Moodle: Difference between revisions

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rough draft... attempting to figure out categories.
rough draft... attempting to figure out categories.
# Overview
# [[Game_Logic_in_Moodle_Overview|Overview]]
## RPG (role playing games) aspects of them and how they are applied to moodle
## RTS (real time stratagy games) aspects of them and how they are applied to moodle
 
# moodle layout = www.yoursite.com/moodle (front page)
## categories (course categories)
### courses
#### course formats
##### sections
###### activities / resources or rather (activities / modules)
#### blocks
 
# AI (artificial intelligence)
## enemy AI in a game
## education AI
## academic AI
## completion and availability programming within moodle already
 
# skills
## example of skill trees in games
## skill tree (over view) connections between game skills and moodle (learning and teaching)
### skills
### personal skills / traits
## skill tree editor
 
# course builder
## game builders in games
## course builder in moodle connecting dots
### obtaining statics from third party resources and plugins.

Revision as of 08:38, 1 February 2015

An attempt to apply game programming logic to moodle. and dealing with, students, teachers, and over all learning and teaching.

rough draft... attempting to figure out categories.

  1. Overview